The collection is titled "deviation angle". It was the experiment with the target to marry the wearability and the art element in outfit. Is it possible to make the absolutely wearable garment be the art-object? Few outfits from the collection create the flat shadows in the shape of simple geometrical figures like rectangle. So if you look at the model from the front you will see the feminine figure with the waistline and other human shapes, but from the side this outfit "converts" to the simple geometrical shape. This illusion was being done only by means of functional details of clothes like collars, lapels, coat-breasts, sleeves, darts. Therefore this is the game of silhouettes to some extent. Viewers are moving, perspective is changing and the same outfit has a different silhouettes as if it is revolving. The turn of the outfit embodies the turn of the life.

Every garment in the collection has a key line. Although these lines were defined beforehand by the author, viewers can distinguish another lines which seem more significant for them according to the light, perspective, movement and other conditions of reality.

The lines were invented. The pattern constructions and forms were predestined. The key points were highlighted. The conditions of reality with its changeability create the deviation angle. "The accidental result" stops to be accidental. The lines which were in the mind form the reality. Is everything predetermined?